sabato 31 marzo 2012

Blog online!

After about seven months of development, I decided to put this blog online: there is a lot of action and development going on and I strongly suggest you to subscribe to both this blog and LAMH FB Fan Page so you won't miss next updates.
I plan to post regularly, almost every day with news about development, new renders and lot of information on this project.

LAMH FaceBook Fan Page:
RSS Feed:

Japanese folks get some LAMH as well...

... title says it all! There are about 140.000 hair on this model.

martedì 27 marzo 2012

Michael 5: beard test

Look at my Hair can obviously create any kind of fur and hair on any kind of figure; so making a beard is not a problem.
In this example, I did almost no styling at all: I just set the follicles, grew the guide hair and full hair. Exported to Studio as RenderMan curves and render!

sabato 24 marzo 2012

Victoria 5 and cubic curves!

New human experiment with Victoria 5. I was finally able to use cubic curves instead of linear curves: this means that even if preview hair have sharp corners, 3Delight will "gently" interpolate and smooth those (technically speaking, it will calculate a Catmull-Rom spline using the same set of points), producing a better output.

giovedì 22 marzo 2012

Puppy... again...

... and he's soooo cute.

Puppy with fur...
and without

Millennium Puppy get his fur... and is happy!

See what a difference LAMH makes: these are renders done using the DAZ Millennium Puppy figure with the Alaskan Malamute variation...

Puppy with fur

Standard figure

mercoledì 21 marzo 2012

German sheperd: furred!

Fur applied to the German sheperd (from Lorez Dog product). Images compare a render of the model with and without fur.
Below also the plugin screenshots showing follicle, guide and full hair setup.

fur applied: click to see full size image

standard figure without fur

martedì 20 marzo 2012


A comparison between the standard Lycanthropos figure, and some fur applied on it.

Fur added with LAMH
Standard figure

lunedì 19 marzo 2012

Genesis: wild hair !

I felt like giving Genesis some wild hair, so I started defining the follicle area (piece of cake, no more than 3 minutes of work), grew guide hair, applied some spherize effect in order to drape those a little bit on the head mesh, and shaped those with the usual tools (comb, scissors, scale).

One of the neat options in LAMH is the full hair automatic update: that means that working on guide hair will automatically update full hair as well, so you can see the final shape in real time.

That's all in the video I made:

Finally, I exported hair as RenderMan (yes I'm in love with it) and rendered about 300.000 hairs (almost 3 times the average human hair count) in about 45 minutes (on my Mac Pro 2x2.26Ghz, 12GB RAM).

Follicle area it's ready!

Guide hair shaped

Full hair preview

Final render in Studio4, added mild glow effect: click to see full size image

domenica 18 marzo 2012

Some action: Gorilla making video

A brief video showing how the workflow involved in covering the Genesis Gorilla with fur.
I suggest you watch it full screen and HD1080:

giovedì 15 marzo 2012

Also the penguin gets his fur!

Another quick example of how simple and quick is to cover a figure with fur. After defining the follicles, it took just one mouse click to cover the body with fur, and 5 minutes to style the hair.
Here below the images showing the standard penguin figure and the furred version. Click to view it full size.

Furred penguin
Penguin standard figure

martedì 13 marzo 2012

DAZ Gorilla: let's give him some fur!

This is an example of what Look at my Hair is capable of. Covering some parts of the Genesis Gorilla with fur it's a kids game, as well as shaping it and creating some rebel hair.
In this example I exported fur as Renderman curves, which being highly optimized and instances, render very fast and with a fantastic quality.
Click on the image to show it full size and appreciate all the details.

Click to see it full size

lunedì 12 marzo 2012

Lorez Cats furred

In these images you see how the standard Lorez Cat figure (first image) has been improved adding dynamic fur. Renderman curves are just awesome, and, if you like, Look at my Hair will even color the curves according to figure textures.
Infact, you can see from the images how the textures applied to the cat body are actually extended also to the fur strands. That's definitely cool!

Lorez Cat standard figure
short mixed grey fur
longer mixed grey fur
red fur
dark grey
another grey mixed variation
white fur

giovedì 8 marzo 2012


Yet another quick render after some Jaguar by AM figure parts have been covered with short fur. Also in this case, the fur colors are "driven" from the jaguar body texture, thus retaining the proper color relation.

Click to see it full size